Over the past 25 years, PlayStation has grown into one of the gaming leaders, but few could have predicted how powerful Sony’s gaming branch would be in its debut. In 1994, the first PlayStation was introduced, and both Nintendo and Sega were the unquestioned monarchs of the video game business. As a result, games for the original PlayStation provided a massively broad selection throughout its 11-year production run, varying from novel-length, storyline RPGs to street racing to brainteasers. Here is the list of the best PlayStation1 games of all time.
Final Fantasy 7
Final Fantasy’s PlayStation period is indisputably the franchise’s best age, with many successes in the original trilogy and many spin-offs adorning Sony’s PlayStation console. But nothing compares to the worldwide behemoth that was Final Fantasy VII in terms of sheer effect. Square Enix’s enormous risk on a Final Fantasy game that veered radically from the model set by prior games was a gamble. Though it worked successfully owing to a smart marketing strategy that generated unheard-of levels of enthusiasm.
The tale of Cloud Strife’s momentous meeting with a Materia girl in a Materia world, combined with innovative visuals and innovative computer-generated cinematic sequences. This resulted in a game that shocked the globe with its radical concepts and delivery.
Street Fighter Alpha 3
Sony’s PlayStation 1 version of the last instalment in the Street Fighter Alpha series seemed like it closely reproduced the arcade classic, but with some sacrifices due to the internal capability. However, this edition added additional characters to round out the Super Street Fighter II roster, as well as a World Tour feature that enabled players to personalize their characters through battling challenges. Back in 1999, it felt crammed with information. Yet, it still does for solo gamers and those who like a more competitive environment.
Tomb Raider II
While the earlier games do not compare to the newer ones in terms of graphic quality or playability, Lara Croft’s initial stages on the PlayStation left an impression. Lara Croft immediately became one of gaming’s most known heroes when playable women protagonists were not as popular, thanks to her iconic attire and twin handguns. Tomb Raider II was launched in 1997, appeared, and performed identically to the earlier game. However, they also added new mechanisms to enable gamers to ride in cars rather than just observing Lara drive about in cutscenes.
Spider-Man for the PlayStation 1 was produced by Neversoft, and it set the standard for nearly all subsequent vigilante superhero video games. It was the first Spider Man game that most of us had experienced that really depicted Spidey’s distinctive manner of navigation. This includes swinging across buildings, climbing up the walls, and acrobatically dispatching adversaries.
There were also other Marvel character appearances (such as the Human Torch and Daredevil), as well as accessible outfits such as Spider-Man 2099, the Amazing Bag Man suit, and even his old Captain Universe costume. They also had Stan Lee personally do all the character characteristics in the profile viewer.
Resident Evil 2
The original Resident Evil was an obvious dupe of Infogrames’ Alone in the Dark. With the second instalment, the game proved itself a stand-alone enterprise. The action moves from a scary home to the sidewalks of a zombie-infested metropolis. The players would have to take control of two distinct individuals whose journeys converge and crossover to tell the complete tale of the Raccoon City catastrophe.
Resident Evil 2 is a massive, dramatic experience chock-full of mysteries and replay worth. It expands on its predecessor, like the finest sequels, by offering gamers more of everything. This includes more people, greater obstacles, additional monsters to defeat, and, most importantly, more excitement.
Resident Evil 2 does not alter much; it keeps the locked camera shots, character-oriented controls, and rigid storage mechanisms from the first game. Of course, such design decisions may not go well with most people these days. But they enable Capcom to realize its basic ambition for original Resident Evil: a tough experience in which players are never secure. It is only appropriate in a video game where zombie hordes stalk the roads of suburban America.
Crash Bandicoot 2: Cortex Strikes Back
Everyone’s favourite marsupial developed by Naughty Dog’s was ready to play on the PlayStation. It comes with far more cunning levels, challenging boss fights, and fantastic 3D graphics, using the “more is better” attitude. While it did not stray too far from the previous game’s structure, Naughty Dog’s first successor seemed like a more assured follow-up that understood just which chances to take. They also maintained Crash’s crazy personality and made the game one of Sony’s best-selling games in history.
Tekken 3 is still widely regarded as one of the best combats video games ever developed. But it was its remarkable ability to entice even non-fighting game enthusiasts that enabled it to become one of the console’s most memorable titles.
Adding a third axis to the gameplay allowed the players to circle their opponents by dodging left and right – which was a game-changing improvement for Namco’s iconic slugfest. The King of Iron Fist tournament is the undisputed champion regarding PS1 action games. It will always be up there in the top fighters in the business. It is a mixture of funny cinematic sequences, exciting characters, and brutal beatings.
Mega Man Legends 2
Although the PlayStation 1 was host to many of the greatest traditional 2D games, it is also the only place where you could find strange classics like Mega Man Legends. Legends is set on an island, with just the main protagonist in common (and a clever allusion to how he is called after a character’s favourite video game). The treasure-hunting Caskett family joins him on his voyage throughout the country, scouring ruins for old technology pursuing the fabled Mother Lode.
The second game has a considerably fuller and much more character-driven storyline than the original series’ framework of “hunt the monsters to gain their powers.” This is in addition to developing the run and shoot gameplay (along with a rather complex crafting and customising system). The speech sequences are very enjoyable, evoking the impression of watching an anime. It includes iconic characters like your archenemy, the pirate Tron Bonne, who gets his own standalone game published between two Legends instalments.